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August Drop Pod Preview | hello

Two Spartans holding BRs stand at the ready.
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Arriving next Tuesday, August 9, our next drop pod will focus on improving the player experience on multiple fronts. This update is set to expand each player’s customization options, include QoL improvements, and lay the groundwork for more community-requested features.

Let’s see what’s inside!

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Visor will now work on all cores

Currently, the game has a large audience split across 5 Armor cores. If you want to use the shiny gold Noble Visor (which has been locked to the Mark V until now) [B] Armor Core) to complete your appearance on any of your other cores, you’ll be able to make this happen when you land the August drop pod.

This means that all visors currently in the game and all future visors will work across all helmets from all armor cores.

To Mark V [B] Spartan armor with a bright yellow visor stands in the hall.
EAGLESTRIKE’S NIGHT WISP VISOR ON THE MARK V [B] helmet
A yoroi with a golden visor stands in the Spartan armor hall.
YOROI Mirror Visor of Athena on Demon’s Helmet.

Mark VII helmet attachment

Continuing with the theme of enhancing customization options, this drop pod will allow certain Mark VII helmet attachments to be worn on multiple Mark VII helmets.

This is in response to player feedback we’ve seen requesting an expansion of compatibility with Mark VII helmet attachments. Naturally, this move came with some complications as most Mark VII core helmet attachments are designed to fit a specific helmet, but some may fit other Mark VII helmets just as well.

The Live team took some time with our artists to make sure any helmet attachments look the best and fit without clipping awkwardly or making big holes. Because certain combinations may have clipping or large gaps, not every Mark VII helmet will be able to use every helmet attachment – ​​but the total number of options is greatly increased.

If you have already unlocked these helmets and helmet attachments, they will be automatically usable If you unlock them in the future, all possible combinations will be unlocked for you They will not need to be unlocked on a per-use basis.

A full list of helmets and helmet attachment combinations will be included in the Drop Pod patch notes when it goes live.

A Mark VII Spartan standing in the Armory wearing a helmet attachment..
Soldier helmet attachment to Rampart helmet.
Mark V [B]Its stalwart visor on the Mark VII helmet.
A Mark VII Spartan standing in the Armory wearing a helmet attachment.
Warmaster helmet attachment to Firefall helmet.
Demon’s sapphire front visor on Mark VII helmet.

Multiplayer

Extra ranked playlists

On the multiplayer experience front, this update will make it easier for us to push more ranked playlists. Ranked Doubles, which will land two weeks after the Drop Pod release – along with a CSR reset. Additionally, a Social Team Doubles playlist will accompany Ranked Doubles on its launch day, meaning Halo Infinite will have double the 2v2 fun.

We will monitor the health of ranked doubles and all of our playlists after matchmaking is added to the lineup. If all playlists continue to perform as expected, we’ll keep these additions and continue testing to add more ranked playlists in the future.

Ready to hold two Spartan BRs.

Region selection groundwork

At the opening of this blog, we mentioned that we are also laying some groundwork for the future. There are no player-oriented changes here, though fair Still, this drop pod has plenty of groundwork needed to introduce region selection in the future. This will allow players to choose between searching all regions (faster search times) or their local region (improved pings).

This feature is still some time away, but players can see some backend work that has been done to start setting things up. We’ll have more to share about Region Select as we get closer to launch.

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Challenge in the pause menu

With this Drop Pod release, your active challenges will be visible during a match in the pause menu. We know it’s helpful to be able to quickly view your active challenges (as well as their details) at any point during a match, so we’re very happy to implement this.

A screenshot of the pause menu, showing the challenges on the right
Note: This placeholder text is not indicative of future challenges.

Please note: This screen will not yet show the exact number (remaining or total) for your challenges. Since challenges currently update at the end of a match, we’ve deliberately chosen not to display the numbers to avoid any confusion by not seeing updates in real-time. We are working to challenge it to do Tick ​​time for a match, but since it’s ready we wanted to pass this helpful first step on to all of you.

As always, we’ll have the full patch notes available on the Hello Support site (aka.ms/HaloInfiniteUpdate) when updates are released.

Thank you for your continuous feedback on us Waypoint Forum, Twitter, Reddit, and more as we continue to push to make Halo Infinite the best experience it can be. We look forward to seeing you online when the Drop Pod lands next Tuesday, August 9!

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